![]() You'll only see maybe twenty or thirty (I didn't get a chance to check) mercenaries in the Bazaar every game, randomly selected.Īs the game progresses these mercenaries are gradually snapped up by the competing factions, at which time they're gone-contractually obligated to serve whatever misguided empire they signed on with. Mercenaries are not procedurally-generated, but I was told there's a fairly large pool which the game draws from. And I wouldn't be surprised if there are a few secret, "just for fun" units sprinkled in the mix, given I only saw a small fraction of what's in the game. Research, weapons, production: whatever it is, it seems like Stardock's got a mercenary that affects it in some way. "I've been making iterations of Galactic Civilizations since I was in my twenties, and it never occurred to me to have a ship with special abilities." "The mercenaries feature is kind of an obvious one in hindsight," said Stardock's Brad Wardell when I met with him to discuss the expansion earlier this week. Or if morale's falling in your industrial center? Hire a party barge, place it in orbit, and watch it rise. Want the jump on exploration? There's a mercenary that boosts the range of your entire fleet. For instance, you might hire a small, nimble ship that bolsters your beam weapons, then send him out at the head of an army. Early in the game, a single mercenary could bankrupt you.īut more importantly, they're entirely unique-unique ship design, unique back story, and unique skills. You're not building a whole army from these soldiers of fortune. Mercenaries act sort of like Hero Units in Galactic Civilizations III. ![]() The Galactic Bazaar (a fancy name for "gridded menu") is where you can look through and hire mercenaries to bolster aspects of your fledgling empire, provided you have the gold and resources to afford them. Just head on down to the Galactic Bazaar. You need a ship that can make the Kessel Run in less than twelve parsecs? Or maybe want to hire another guy who can take that first guy and permanently freeze him in carbonite? Maybe we can work something out, provided you don't mind jizz bands. I'm guessing the title is pretty self-explanatory on this one. Which is to say Stardock just announced the game's first meaty expansion, Galactic Civilizations III: Mercenaries. When last we left Galactic Civilizations III, our very own Space General Adam Smith had looked out upon the twinkly stars of the heavens and proclaimed (paraphrasing), "It's good, but in need of a few expansions, maybe." And nobody defies the demands of a Space General.
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